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Scavenge and Gather (2002, current/WIP)

pencil on paper, scanned, translating into photoshop

Original pencilwork, based on specific game elements, specifically mismatched armor parts found on the character sheet (belt, helm, chest, gloves), the trinkets attatched to the armor, the skull socketed into the pauldron (shoulder armor). This was an older sketch that resurfaced to be scanned and translated into photoshop.